Project Summary

Nighlands is a top down adventure which focuses on combat and exploration.
It features procedurally generated levels in varying difficulties.



  • Patching in a hierarchy-system into our engine, mainly for world-module loading
  • Level loading and generation
  • Implementing scriptable functions for our level designers
  • HUD elements
  • Game Launcher written in C# .NET

Student awards

As voted by students who tested the game, out of 7 games

Best Art

1st Place